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I actually fixed that bug of the load from achievments. I made massive changes  in the game and released it just now.  
regarding the legacy and researches, I really tried to have minimalist ui, without losing detail.  maybe I will have a button to switch to old list mode with all the details in card. 

you need massive troops because you far from capital. indeed seem to make little sense,  but it is what it is right now. I need to think how I refactor that. 

enjoy the update

A switch to old list mode would be very much appreciated.

I just loaded again from file and the achievement bug is fixed indeed, so thank you :)

what you think of the new battle UI? to select enemies and attack?

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It works better than before now that it's its own tab rather than pop-ups. I did just get wiped out by an empire i didn't declare war on though so that wasn't fun, and some empires I just am not allowed to attack (the allocate and declare war button stays greyed out)

Also I didn't notice this before, but if i click on the cost of a research or legacy it also doesn't pop-up but just buys it, so there's no problem with that for me

I changed the behavior so the declare war can be both "alocate ... wait for troops ... declare war automatically when border full"... this is working well no? 

there was a bug with some empires in the data model.  those greyed outs should be fixed if you save and load the game with a new version I released just now.

algo got the full cards back as an option. 

the age of stone requirements were expanded a lot. did you got there already?