Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

loved the pitch, and the mechanics were nice puzzle mechanics, obviously not a puzzle game I would say but also just kinda frustrating with the amount of timings you gotta do, the enemy penguins aren’t really like solid pattern left right left right exact deterministic timings. This game is more like asteroids where you got a thousand penguins all going in different directions without a care for each other. I got to the level that’s just a bunch of vertical lines, then gave up cause, I’m not dealing with that. Someone else can move those stones if they need to be moved. Not my problem.

maybe I just didn’t give this game a fair shot though. I sound a lot frustraigted than I actually am, in reality it just got boring quick for me, though I never really like puzzle games idk if you classify this as one but my brain looks at it and says puzzle game.

Were you using the other stones as bridges? The intention is to be strategic with those rather than trying to arcade it across.