I loved this game; it's a really good puzzle game. The main mechanics are classic, so they're very intuitive. The first time I saw something similar was in Pokémon Silver, but the addition of snowball barriers, along with the level design, gave you great freedom when choosing routes. I actually played the game before you updated it, and when I played it again, I noticed new mechanics and levels. I thought the snowman creator was a very adorable addition, as was the character design. The music was beautiful and relaxing.
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Thank you. Funny enough, those games where a huge inspiration for the concept of this game. I'm sure there's been plenty of games since then that approach ice sliding for puzzles in that sort of way, but my mind always comes back to the puzzles from a lot of those retro handheld RPGs like Pokemon and Golden Sun.
The snow mechanic started as my attempt to adding a twist to the formula. Even more so, when I realized how well it worked with the bonus limitations of this game jam. There were definitely times I pondered if that was the right direction to go in, especially with how tricky the mechanic made puzzle design. But comments like this are a huge assurance that it was worth it, even if with the concern of it making certain puzzles too easy to cheese.