Thanks for the feedback!
I’ve looked into adding a very light color change to signify the areas you can travel to, but I may add more effects to it. Maybe add some shore-like particle effects on the ends to better signify them.
I have an option in the Settings, Toggle Hold, for allowing holding actions like Sprint and Action to be held in place instead of needing to hold it. That may help a bit, especially for keyboards who don’t allow many inputs at the same time. I am still trying to think of better ways to do twin-stick on Keyboard only with the 3 actions, as twin-sticks are usually just shoot. Should I make it the default?
Thanks for letting me know on the controller issue. May I ask if you use Linux and which 8bitdo Gamepad specifically? I’ve been trying it out on Windows Firefox and Android Chrome, and both Xbox and PS works fine right for the web build right now. But Linux/SteamOS Firefox doesn’t seem to allow me to use both Xbox and PS on the web build. I’ll look into how to fix that but both gamepads do work fine on a native downloaded build on any platform I try it on though.