I assume the problem is with the web version, but my mouse is not captured by the game, and I cannot rotate the camera. There are too many buttons here for me, but I like the music and the concept in general.
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Hm that's surprising, that's one of the browsers I have tested against and it seems to work ok for me. (I know "It works on my machine" is the lamest developer catchphrase haha).
If you wouldn't mind, could you answer the below questions so I can have a proper dig? I haven't done many 3D Godot Web Exports so trying to pin down any bugs I find.
What OS are you using?
What Safe Browsing Level is configured?
Were any Permissions pop-ups (or any other informational messages) shown by the Browser?
Have you had any issues with any other in-browser games?
No worries if you don't want to answer all/any of these, I appreciate I'm asking for a favour and you're under no obligation to help troubleshoot a random browser game you tried to play haha. Appreciate you giving the game a go either way, thanks :)
Ah ok, thanks for coming back to me on that. That's really helpful and I really appreciate you making the effort to help me out with this :)
I think that might be linked to how the browser handles the game, rather than the game itself, as the first ESC/Click don't get passed to the game to be handled as javascript inputs. They are consumed by the browser to focus/unfocus the iframe containing the HTML/Javascript version of the game. At least that's my understanding of how it is working, happy to be corrected if I'm wrong there though!