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This game does a great job capturing the type of gameplay those bridge building games have. I liked how it was focused on the longevity of the builds rather than the structural integrity of them, though they are often go hand in hand. I also really liked how you brought in the idea of planned obsolescence in to the game mechanics. It also adds to that theme of distopian corperation the story seemed to be telling.(wikipedia is linked cuz I didn't know the word for it before writing this comment lol)

Thank you! I'm really glad you're reading into it. I think I made some of the other intended story stuff a little hard-to-catch but oh well 🙂