Thanks for the feedback, I'm in a very exploratory position on this game still so it's very helpful.
1). Lowkey it's meant to have more horror aspects in it than it currently does, but I am definitely still trying to find the right balance and tone for it. I think maybe having him be the first thing you see is maybe setting the tone in the wrong way potentially? It doesn't help that my normal style is very cutesy so my intent is to have something very eclectic but maybe need to work up to it? idk, it's still so early on in theory crafting it.
The white void is for testing yeah, unfortunately it was so close to the jam ending I just needed the door to teleport you somewhere, I do kinda see now that while I like the falling through the floors, it does make it impossible to go back and explor for more of what you missed