Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Oh god this was so cool. I can't imagine how someone can pull off a Kafka in a game so well, but here it is. Heavily praised. The art is really nice, but I'd specifically mention the audio of the game, where the lack of music actually does the game such a huge favor conveying the dread of the situation. Gameplay-wise, it's super simple, but I think this is exactly the point. Also, why is a guy even selling stuff that should in theory, help him survive, well that's Kafka for you. Really well done. Listed.

Other things I like:

  • Clock ticking. The helplessness
  • Increasing difficulty/decreasing time limit. Which I think is the most important part of the experience. Without it, I would get super bored (not if I am already getting it for the first few days, but hey thats perfect)
  • The bomb head. Did I mention I really like that design?
  • The factory aesthetic that fits super well with the tone of the game

Suggestions:

  • Some improvement on the dragging input would be nice. For some reason, it breaks from time to time, and that felt really off for an otherwise smooth game
  • Some more effects (e.g. buying rods, completing chipsets, ticking) would definitely elevate the game

Super well done! One of my favourites this jam. Really, really well done.

P.S. What would happen if I mess up on the chips? I doubt things would happen but I just never tried :)

Thanks for playing! Yeah metamorphosis was the main inspiration for this game.


P.S. about the chips, you lose a part of your salary if you mess it up.