It worked on 3rd try with all points in attack. It is good start but need more... of everything. I think game would feel nice with some movement improvement. Enemy move kinda rapid and unpredictable what make really hard to fight. Best method to fight was stand on 1 place and rotate toward the enemy when they come close and then rush the boss hoping you kill it faster then die.
Viewing post in Biboo Rocks In jam comments
Sorry for the late reply! I appreciate you leaving a comment and playing my game though!
Yeah, I definitely had so much more planned for this but both going solo and this being my first time making a game on my own, I very much had to reign in my own expectations/desires out of this project to get something finished at all. That said though, I absolutely want to expand on this game after the game jam!
As for the feedback... yes, I can definitely see the sporadic enemy movement causing some problems for people in a not so fun way. I know in the moment, I just didn't want enemy movement to be too predictable and to try and emphasize some sort of spacing. But it's clear to me I have a lot to work on to get it closer to how I want it to actually come across.
Anyways, thank you again for playing my game!