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(+1)

It worked on 3rd try with all points in attack. It is good start but need more... of everything. I think game would feel nice with some movement improvement. Enemy move kinda rapid and unpredictable what make really hard to fight. Best method to fight was stand on 1 place and rotate toward the enemy when they come close and then rush the boss hoping you kill it faster then die.

Sorry for the late reply!  I appreciate you leaving a comment and playing my game though!

Yeah, I definitely had so much more planned for this but both going solo and this being my first time making a game on my own, I very much had to reign in my own expectations/desires out of this project to get something finished at all.  That said though, I absolutely want to expand on this game after the game jam!

As for the feedback... yes, I can definitely see the sporadic enemy movement causing some problems for people in a not so fun way.  I know in the moment, I just didn't want enemy movement to be too predictable and to try and emphasize some sort of spacing.  But it's clear to me I have a lot to work on to get it closer to how I want it to actually come across.

Anyways, thank you again for playing my game!