I loved the art style and atmosphere of the game, excellent work! I did encounter a few bugs that made the experience a little stressful, but it was fun to play.
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Sure.
1- In this image below you can see that I am trying to enter the house but the game keeps telling me that I don't have enough space on me. Not sure why entering the house is related to the inventory. I had to throw away an item to enter.

2 - In the image below I was pressing E to harvest a tomato but the game was telling me that I don't have enough space on me, but according to my inventory I had one open slot. 
3 - The shooting mechanic works fine almost all the time but in one position (when the deer was at the top right corner of the house) no matter how close I was from the deer, it was not taking the shoot.
4- This one only happened to me once. After planting one tomato seed, the image that displays what the player has in the hand did not go away, so when I was selecting other item I was seeing the tomato image with the seeds image above it.
Thank you again for informing me of these, I'll be posting a quick patch fixing these behaviours.
I made a reusable interactable object script for multiple objects, which is why the door was related to the inventory.
As for No.2, I believe that to be the correct behaviour, as the tomato plant gives both seeds and the fruit
For No.3, I apologize for the situation, the farm slots triggers might be interfering with the rifle's raycast
I am not fully aware of what might be causing No.4 but I will check it out