Well for this game my running idea was to center the prestige system around copying. Justifying the increasing costs as “improving the copies you send out to better equip them to reach further into the galaxy”. I know that part isn’t clear in the demo, and that may be why things feel a little slapped together in the economy side. I don’t intend on making a cookie clicker reskin, but for me at least, it felt like a good base to refine on. I appreciate the feedback nonetheless (: