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(+1)

This is a great blend of a lot of great things: Cyberpunk and magic could seem like odd fits, and adding Flipino lore on top of that is risky, yet it works perfectly here. The little tweaks on the "Belonging Outside Belonging" system are very clever, and I really appreciated the commentary about removing or adding a GM to the game. An excellent game through and through!

(+2)

Thank you so much! I was inspired by Shadowrun and how magic and technology existed in the setting, but I wanted to blend the two into a more cohesive whole...


I appreciate you taking the time to leave a comment, thank you so much!