Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(3 edits)

Hello,

There are no tutorials, I would just direct you to take a look at the bundled example "Sprite Animations (game rips)/Quedex (ball).spd" for a good simple example of how to animate with overlays.

Basically you need to keep the overlays and underlays separate rather than interleaved, and adjust the "Sprite overlay distance" value in the Project window to suit your quantities.

As far as the animator is concerned, you are just animating a single (underlay) sequence, the renderer adds the overlays according to "Sprite overlay distance".

I hope that helps.

Thank you. That does help. By looking at the examples of the Soccer game graphics, I figured out my problem. It was also very insightful!

I had the same question! Thank you, Quedex's example was very helpful!