Fun little game with funny dialogues.
That cookie defender minigame got intense real fast.
I liked going around and spamming the decorations.
Happy New Year!!
Some improvement suggestions:
- You can still move while transitioning between rooms. Would be nice to have the game stop responding to player inputs (including the interact key) once a room change has started and only restore it after the transition has finished.
- The cookie minigame should only be available after talking with the takodachi, who gives the context for the game.
- Would be nice if interactable NPCs had a floating icon over their heads, to bring the player's attention to them.
- The dialogue box covers the characters when they are at the top of the screen. Maybe move the box to the bottom for this interaction.
- The UI doesn't scale well on ultrawide monitors. Make sure you set the right anchors for your UI elements, so they work on different aspect ratio screens. You can test them out in the editor by changing the settings for the game view.