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Finally completed a game! It took me around 10-15 retries before learning the layout and what each item looks like, but hey, finally I've got a win. As one of you mentioned, we basically had the same idea for the jam. I guess like minds think alike! 

The game felt a bit harsh given that walking from the freezer to the till took 6 sec round trip, which cannot even be compensated by the 5 sec bonus. Also, I can't find the basket, and the trollies are sadly bugged :( But that hugely contributed to the tone of the game, so that a plus perhaps?

Things I like:

  • Good sense of urgency, it gets the rush feeling really nailed down
  • Lots and lots of items, though kind of curious, some of them never get used
  • Music is super catchy

Suggestions:

  • Quite laggy, possibly too many assets or too much code running at the same time?
  • It would be nice to have a sprite preview of the item instead of text only

Anyway, nice work expecially given how little time your team has got for the jam! Keep up the good work!