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(+1)

I tried multiple times but still can't quite get over the phase two. Maybe I'm just bad :)) I guess for games like this you don't need a longer parry window, this is good enough, however the size of the collider / trigger that keep track of the parry-able bullets should be bigger, at least over the player's leg and head ig. I mostly die because the bullet goes slightly under my feet ;))

The game, overall, is really awesome. Cute visual, good theme usage. Well done!