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(+2)

The music is really great!! And the art reminds me of the old armor games flash games I used to play a lot on the family computer a long time ago :') so playing this gave me some good nostalgia. I really enjoyed the gameplay loop too (though I've always been a sucker for these types of top-down action games hehe). While I do think boss Kronii's attacks are really hard to dodge, I didn't need to because I was so powered up from all the upgrades that it was a walk in the park haha! I enjoyed playing!! Great work!

(+1)

Thanks for playing!


Glad this hit a chord with you, to be honest I hadn't really considered how it evokes flash games until this very comment, but I can totally see that! Used to love playing on AG myself, too!


I had mentioned it in a previous comment, but I was concerned about the upgrade scaling, since I wanted to preserve the feeling of power progression that a lot of these games have, while still requiring some initial investment to be able to fight Kronii. I think that was where the main hump came in, since I balanced her with the player having a decent amount of upgrades in mind (and as a result she's been a little too tough for what I envisioned a tester or player would need to complete, with respect to their time).


But I've tweaked her a little bit for the first post jam build, and I think she feels a little more fair if you aren't geared to the teeth. But thanks for taking the time to invest into the tree and get to the point where you could just walk over her, that's the affect I was going for if the player had a full arsenal.


Thanks for the feedback!