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(1 edit) (+2)

super cool entry, loved the pikmin vibes and the lore was very funny, great entry! intro cut scene was a nice touch. 5/5 on presentation imo, there is a coherent artstyle throughout and everything feels like its part of the same world. I really liked the big slime and goon trapped in a lab experiment animations. The core mechanic is fun and exploring the world to craft stuff and feed their overlord was a compelling concept. I found actually manipulating the goons to be a bit janky (totally understandable for a 2 day jam) and think that is a potential area for improvement. For example, if I click an item and a goon picks it up, and then I click a work station or big slime, that goon will not automatically respond to the click. I have to click the goon again first in order to do so. It seems like a small thing, but when the whole game revolves around manipulating the lil goons, these minor pain points start to add up and effect player immersion. I think some camera smoothing would help with this too. Another area for improvement is with the sound design. The sfx used are good, but the lack of variety wears thin after a while. I noticed some variations in goon sounds (pause) but more "goons", varied footsteps, and an increase in background ambient sounds I think would make for a much more pleasing overall auditory experience. I only make those critiques because I think the game is a very fun concept and has lots of potential. Overall, I enjoyed my play through and your uniquely humorous take on the theme. The core gameplay is very neat and the presentation was awesome. Keep up the good work!!

(+1)

wow, thanks for the greatly written review! it really means a lot 🤧