I don't understand why the game captured my mouse when:
1. The map appears to have no use. What are the icons? Where am I? Going through a door lands me in a random room with no obvious relation to the last- going back lands me in a visibly different room.
2. I could find no bombs.
I found a bomb, but placing it was no fun. I walked to the cracked rock, clicked, nothing happened. I turned around a glowing bomb was held over my head. Given the bomber man aesthetic and urgency of the situation, I managed to leave it opposite the cracked rock, but closer to the treasure chest, and its explosion was a damp squib.

I wrote this and went back to it, accidentally clicking to gain focus in the window, and I had another bomb ready and primed. I missed again, and returning here didn't replenish my bomb.
I've no idea how to get back here. I just walked in one direction until I found something that wasn't a door.
Wasn't sure where the belt fitted, but on reading the blurb I am told the belt is the bombs, and I am cooked.
No. I seem to have been gifted another bomb and made it through. Now the order of rooms is deterministic, but I've more frustration in waiting for my bombs to replenish. If indeed they do.

Good adventure mechanic. Decent graphics but the visual and audio feedback needs more work.