Making puzzles in RM can be a rather complex task, so you have my respect for the effort. Making the puzzles timed felt a little frustrating since it interfered with planning and experimentation, but I did ultimately figure things out. It also would have been nice to have a reset button on the first puzzle so I would not have to wait for time to expire, but at least I never had to wait long.
Good jam game, and I hope you found the experience enlightening.