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(1 edit) (+1)

The movement felt really fun, didn't love the chain aspect as much. It was definitely interesting and was cool how you ended up pulling blocks together, but ultimately felt to me like it got more in the way than it was worth. I think there's something there with the alternating moving/shooting modes, like a drive by shooting of the enemies as youre speed boosting past, but the current gunfire pushing you back heavily just makes you feel less powerful/in control. Definitely good potential here though and interested to see if/how this gets iterated on!

Thanks for playing.

Rocks prob. Should be more heavy so they dont move all that much, but the concept is that the gun are SO strong you cannot shoot without being tethered. But i appriciate the feedback, i might have to tone it down slightly, with the kickback. Thought is that you dodge while shooting, you can make the spaceship move depending on direction you make the ship face.