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I liked the mix of a little bit of 3d in the snow with the speedarted sprites. I never would have tought of making an incremental clicker, but it certainly fits the prerequisite.

The 3d snow in the game was initially just placeholder visuals that’d be replaced by a custom made snow shader that would fit the cartooney aesthetic of the half-assed sprites, but it ended up being more complicated than I thought hahaha. Thanks for playing!