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I liked the autoaim and that you included at least two different mobs and two bosses.

I managed to save the universe with less than 8 seconds to spare! Talk about clutch!

Some improvement suggestions:

- What is the green item that drops from enemies? Is it a heal? It's not clear from the "default godot icon" they have. XD

- The hitbox on moving platforms (boss 2) is was not very clear. I thought they wouldn't hurt as long as I wasn't below them or between two of them (avoid getting crushed), not that they hurt if I stood on top. XD

Good job!

Hey, great catch with the heal,  I forgot to change it before submitting.
As for the platform, one of the 2 patterns is bugged and also hurts above the platform. That's something that I decided to fix later and never ended up fixing it. Thanks for playing!