Thank you very much for playing and thanks for your input. Also saw someone from the comments have the issue of stun lock enemy groups. Will adjust AI behavior according to those comments.
Camera Shake will be adjusted to not be so strong during crowd control encounters.
Will also look into adjusting the character's weight for gravity and maybe reduce base speed for a weightier feel.
Trying to go for somewhat of a minimalist hyperspace aesthetic, so I appreciate the parallels made with those generation of titles, especially with games like Asura's Wrath and MadWorld with super unique aesthetics and art direction.