Thanks for playing the game!
I had many ideas that I thought about implementing but couldn’t because of my limited time to work on the project. I tried to show that the NPCs are all self-centered (reflecting the confusion you had when reading the game’s name :D), and that the player feels unfulfilled with working in the mine. Seeing the current feedback, I might actually keep working on this afterward to make a bigger game out of it.
The coordinates were an initial concept for fast travel inside the mine, which I scrapped, however, because it didn’t feel like it improved the game loop in its current state.
I hope you enjoyed it, and good luck with your own project :)