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(+1)

Nice entry. I thought the game was well built, but I'd like to have seen more feedback when firing and more active hazards to give a bit more challenge when I'm working my way up to the boss. I thought the boss fight itself was great, though as someone else mentioned it was possible to cheese 'em by staying outside of the final area.  

(1 edit)

Yeah, fire animations was my hard thing before submitting, so when I found out that it was possible to update projects after submitting, I ran to finish everything that I didn't have time for 😁

Thanks a lot for the feedback. I have collected all the comments and tried very hard to remove the bugs and inconveniences I found. I will be very glad if you find the time and try to play again!

In the last update, I improved the sounds and animations, added checkpoints after completing the level, and a small final animation after the boss battle. I will be glad if you try and leave feedback!