Really fun! The level design really stood out to me here in terms of helping me understand how the movement mechanics worked and then giving me incremental challenges that really helped me master it by the end. I noticed that I was able to clip out of the playable area and get into an infinite fall after reaching the top though, so it might be worth looking into that or adding a respawn at the bottommost area of the level just in case it's something that's difficult to patch. Thanks for sharing your game with us!