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The building connection I believe is because bulldoze mode is bugged and doesn't pick the right spots, I'll get onto that one.

As for the flying random things, I'll make sure to add a delay because it does just fly back and forth, and I'm aware of the dodgy buttons, I'll make sure to look into all of them very soon.

Appreciate the feedback!

Ah finally I was able to continue building, but one of the updates seem to have broken the trains...

Trains don't make a sound when leaving the depot, trains can't take curves (mine got stuck), created trains aren't saved (therefore they also don't save their cargo) and don't leave the depot automatically when loading the map.

And eraser is bugged as well, when the build menu is open and I click on the eraser and then click on a building in the menu again, the eraser button in the tool box is still active, when I click it to make it inactive my cursor changes to the eraser and button is reversed until I click a building again when the cursor is set to eraser.

I thought I fixed every way the button got stuck but nope, you've found another haha thanks.

As for the trains, aside from getting stuck on corners the other features haven't been added to any build yet, that'll come soon.

Thanks for the help!

Version 17 and I still notice weird issues. Currently all joined buildings are removed on load and continue, backdrop is not stored in save game and the joined big fountain is really blurry/pixelated.


I guess trains stay untouched until all other issues are fixed. I hope to see the reason for the trains getting stuck on cornes make into an upcoming video.

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Ah, the joined buildings were missing from a list, that took me 5 seconds to fix, thanks. The fountain's compression was too much for it's sprite sheet, that's also sorted. As for the backdrop I'm unsure about. Is it any backdrop in particular? I haven't experienced that issue at all.

I've been tweaking the trains bit by bit with different interactions but yeah, they still get stuck, I think I know why but that's a slightly longer fix.

New vid should be out today where I talked about them quite a bit so stay tuned for that, appreciate the help!