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Great fun!

Is this your first machine code game?  If so how did you take the step from  MPAGD to ASM?

Small bug, though it's kind of cute: the score should be stored as a 16bit number as it overclocks at 255 ÷)

Ahhhh good spot - user testing was limited! I actually coded the game in boriel basic. I've written a few c64 games in machine code, but yet to take that step on the speccy.