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I really like the idea
But more like to amazing cultivation simulator but idle and simpler

2D graphics where you can see your disciples gathering cultivation and so on(really simple animations or even static sprites with tweens)

And all you do is get a better sect then beat other sects on tournaments and so on

I was thinking of something like this, if i was not busy with my current project i would try to do that.

Be careful with godot tho, support to bignum is kinda weird and you should either already start with a bignum lib implemented or go for float on everything and work around the overflow.


Good luck! I think theres a LOT of potential in this one

Appreciate the comment and the advice!

I actually have never played amazing cultivation simulator, though I've heard of it. Gonna have to check that out and see if I can stea- get inspiration from any of it's mechanics.

Other sects may become a thing in the next update..

You should watch but you shouldnt play... its a rabit hole of a game

But the sheer complexity of the mechanics make ppl with jobs- like me- dont play, worst if they didnt played the game before.

You can get A LOT of inspiration on that one but make everything simpler and u r on an amazing path.  Look sect manageament from tale of immortal as well, its not the best but its good