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(+1)

Cute game!


Good job on the sprite work and the music!


And a persistent system plus save file in your first game is really impressive - that took me like 4 games to start looking into lol

I also like that the enemies have a chance to drop items to help during each run.


I have to second it gets a little repetitive, but I can see where the idea came in of trying to find the best route through all the rooms, and leaving them in order means the player doesn't have to worry as much about what room they need to be prepared for next, which randomization would take away from.


But regardless, good work, and congrats on your first game!

(+1)

Thank you very much for your feedback! I just mentioned in another comment that I originally planned alot more randomizing with the rooms but my vision was too ambitious and had to be cut with my current skills haha. I could have increased the drop rates abit to make grinding easier, the enemies have a 50% chance to drop either a coin, speed up or time up with chances from highest to lowest in that order haha