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Retrowo

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A member registered Mar 10, 2022 · View creator page →

Creator of

Recent community posts

Wow 34.81 that's crazy good o.O Really good point with the quick reset button! If and when I'll touch it again I will definitely add this, maybe es an early shop item after the first clear so farming coins would also be less of an hassle when it's only about getting the timer haha. Thank you for putting so much time into my game! :>

Thank you for for playing my game and taking your time to write some good suggestions on how to make it better! 

Thank you very much!! Yes even tho it became really stressfull near the end and thought about throwing in the towel and don't submit anything at all I'm very happy that I pushed through and see the reaction of all the people who enjoyed my silly little unpolished gem :D Learned alot about aseprite and godot too haha

Thank you very much for putting the extra time into my game :> Very good time! I think I couldn't get it under 42 or so during playtesting haha

Thank you very much for your feedback! I just mentioned in another comment that I originally planned alot more randomizing with the rooms but my vision was too ambitious and had to be cut with my current skills haha. I could have increased the drop rates abit to make grinding easier, the enemies have a 50% chance to drop either a coin, speed up or time up with chances from highest to lowest in that order haha

Thank you for your feedback!! My OG vision was to randomize level 2 - 9 with different tasks and to finish it with a boss, on top of having a hard mode with double the stages and a true boss lmao. Both was sadly above my skill for this short time and little time in general so it sadly had to be cut haha. 
And again, thank you for playing my silly game :D

Thank you! OG Ramp was abit steep, that's why the timer costs 100 coins. It would have been in line with the other items but again with time crunch I just left it ontouched after nerfing the cost of the other items. Might at least keep walking speed low because level 0 walking speed really hurts after experiencing level 3 haha

Thank you!!

Ty! :> Haven't played hades myself and only watched some videos about it but now that you mention it, I think my original vision for it was pretty similar without it realizing tbh lmao

Thank you for playing my game this much! Yeah I thought early to add the arrow buttons too but when the time started to run out I simply forgot lmao

Like the idea! Sad that it doesn't really have the theme of the jam with time pressure or sth like that in it tho.

Was very pleasantly surprised by your game! First I wasn't sure how the theme of the jam would fit here but as soon as I reached the first hight I immediately felt the pressure of going higher fast af :D Love the choice of  voice clips, overall really solid game.

No problem! I first found the sleeping mechanic after I sadly encountered the bug where i couldn't interact with anything anymore and after afterward when I only started to sleep I slowly understood I had to talk to the first shadow on the right again.  I think i consistently triggered the bug while talking to the one with the "go away with that nasty light" shadow and then trying to talk to others... I guess I was just really unlucky by trying to talk to everyone after some sleep sessions.

Had to bang my head against the game for 15 minutes before I actually got to the gameplay part, nearly gave up haha. The beginning is still unclear and abit buggy but the gameplay part itself is well thought out.  I also got the bug mentioned in the comments where no interaction was possible after interacting with some shadows so yea. Theme of the game was good implemented :D

Thank you for your thoughts! Yes originally I wanted to make it so it should be possible to get through the game on the first go but because of time I scrapped that and now it's more recommended to get 6 coins for the sword upgrade asap so you go from a 10-shot on enemies to a 4 shot and so on...

Thank you!!

Thank you very much for your feedback! Yea I wish I could have decorated the stages more, sadly ran out of time and and to cut alot of corners (besides not being an artist tbh lmao)
Hitboxes are abit buggy yes, thought about offsetting it by making the hitbox bigger but forgot about it at the end haha

No problem! Sorry if my comment sounded abit harsh, really enjoyed my minute with this game hahaha

Thank you very much! It's my first game I've ever done so that's very encouraging to hear!

Very good looking and fun game, great choice of voicelines especially from the evil hater bot.

I'd have loved to see the reactions of the characters abit bigger and easier to read when interacting with them, maybe with some type of textbox. I can see the vision with the theme and the limited amount of turns but imo it could be abit stronger.

Also btw the quit button when you win doesn't work  and you can't even restart then anymore but that's ok, bugs happen :>