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(+1)

Cool concept. Gameplay wise, it's difficult to have a goal of getting from A to B and execute it unless you're very patient. Feels like you just have to roll with it. But the mechanic is interesting. Now if you can do one about the delayed choice quantum eraser that'd be great. I've asked claude to explain it to me like three times, and I still don't think I understand it.

(+1)

Thanks for trying it! "Delayed choice quantum eraser" is a new phrase to me, but combining the double-slit experiment with entanglement sounds incredibly messy. Maybe a potential avenue if I ever go down the puzzle game idea I outlined below.