A lot to love about this game. Very impressive amount of systems and content! The graphics have a cohesive look, and I liked the spooky, supernatural elements; they contribute a lot to the atmosphere, along with the unnerving music at night. It took me a very long time to find a message in a bottle, and after I used it, there was no note in my inventory. I would make the island smaller and increase the drop rate for critical items; otherwise, it gets repetitive quickly, and you don’t feel like you’re making progress. Also, the text could be bigger.
Viewing post in Waste Disposal Island 333 jam comments
Thanks so much for playing and for the feedback.
With the message in the bottle, I decided it would be easier just to immediately learn the recipe instead of having a separate note object, so it goes straight to your recipe list.
You're 100% right about the island size, I originally wanted to put in more events and some points of interest but I regret not scaling the island size down on the last day to accommodate the smaller size of the game.