I'm working on my second Decker project (the first one, 'The Key', was my submission to the game jam last month). I'm making a sort of sequel/remake, and I'm noticing that Decker is taking more time to save the files (.deck and .html). Is there a recommended limit to how large Decker file sizes can be? I'm up around 20mb now; is it possible the game might crash or run poorly for the user?
