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What a cool first game/submission. Only issues I ran into were certain situations where my guy was near the edge of the screen and my mouse was already at the edge at the same time - became hard to escape. Fun clicky game idea

It was A LOT worse before hand. I was using raycasting before to make the bounce work but half the time the player was sliding down the wall! I started using the character controller's move and collide function and just setting the vector direction to bounce on collision! This was the result so I am happy :D

As far as escaping goes the calculation is based on the direction you hit the enemy from so you have to wait long enough for your position to move then you can shoot straight down again to gain back your height.