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(+1)

A very nice game. I wish I could rotate the cards.

But I have a feeling that if you complete quests in advance, they won't show up later and you won't get any reward.
It's also a little hard to figure out when either the number of cards or the number of elements on the cards of a group are counted - at least the first time.

I think it would be nice, if you would have the possibility to continue building during the "Game Over" without the score counting or simply a freeplay mode in which you can skip or move tasks. ;)

(+2)

It appears that the card rotation being locked in is part of the puzzle of the game. It'd probably break it in some fashion if you were able to rotate the tiles. I noticed that when you rotate the board, the tiles also rotate, in the stack to the right. I'm assuming this locking-in is intentional.

Yes exactly we locked it in because there was not much time in the ludum dare 46 game jam, but are re-evaluating this at the moment ;)