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(1 edit)

(THIS IS ABOUT THE DEMO) Love this game and the mechanics are absolutely unique, but I still feel the difficulty spike past the first boss is way too harsh. 

I'm sure a good chunk of it is due to me not being super good at this type of rougelike/strategy but it feels like it goes from climbing a wall to 'hey heres an oiled up 87 degree glass wall, good luck' between those two.