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(1 edit) (+1)

All's good until the upgrade that gives you +10000% gold from enemies. I guess it's just a placeholder for future upgrade path but it plummets the economy imo. Overall very satisfying experience. Nice!

P.S. I think it's obvious but no harm in saying this. I feel like having levels do something would add a lot to the game. Would need to nerf coin upgrades to account for the levelup buffs tho.

(+1)

For sure! It's a proof of concept, so I just wanted to end it with a bang - the full game will have a more balanced economy and even multiple levels/skill trees.

Leveling up will get you attribute points to put on a separate class-specified skill tree with cool upgrades :)