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That is ALOT of art for a 2 weeks work! I'd know how much time it takes to just draw a single scene lol. 

I really love how daring you went with the writing by establishing new lores and not being afraid to cast some of the characters into a true villain role (not just some 'haha prank' villain but actual human's-lives-at-stake villain).

Game is unfortunately mostly silent. Try to squeeze in a little time to hunt around for some bgm or ambience sound for your game. I find including BGMs to be one of the lowest- effort-highest-reward task, they are such an important component to the immersion of your game. 

Overall, I feel like you're onto something here! Keep it up! Thank you for making this!

(+1)

No Freaking way! I'm a big fan of your Inashi game. Thank you so much for checking out my visual novel!

I was busy with university so I only have one week and a day to work on the game. I wrote the whole thing on the last day and it was like few minutes left before deadline, so I only managed to download two free SFX and that is lol.

I usually play game with my volume turned silent, so this was a good lesson for me to not underestimate the magic of BGMs.

I really appreciate that you find my game enjoyable! Inashi was so polished and beautiful. I was so amaze on how you could programmed the second window... oops, I need to shut myself before I spoil everything.

Thank you for your kind words. It means a lots!