I have no clue how to even obtain assistant drones. You don't really have a good tutorial, if there even IS one. The menu for navigating all features is a random screen with some images that bring you to things like the collections and some for upgrades, but nothing is clearly marked or displayed. As for your "three bombs" statement... that is absolutely false, as I have used ALL my bombs EVERY TIME,*EXCLUSIVELY* waiting for that boss to spawn before using them. And it does. Not. Die! So, either there is an issue with the Windows version, or that is completely falsified information.
I'm not trying to sound rude, but that reply pissed me off as it completely ignored several things I stated in an evasive way while feeling demeaning as well. For one thing, you lack a proper management screen. If you want people to find all these features other than the 'this is locked behind patreon' BS, then maybe label things clearly. Secondly, how can you say nothing has been changed when that video shows the enemies dying in LITERALLY 2 hits, maybe three, and the reaper and snowmen take 5-6 for me with all my blasters and everything at max / level 6? Third, you ignored how the stage boss COMPLETELY BLOCKS ALL DAMAGE from that carrier boss once it spawns. Didn't even note that. Failed to comment on it. Because THAT is the REAL issue. Not the other crap. Being able to actually DAMAGE the carrier boss would allow it to eventually die and let the player focus on the stage boss.
Anyway, no need to reply, I'm done with the game. It was a typical shmup. Enjoyed the hand-drawn art style and evasion of AI use. Sincere kudos to that. Gameplay was about as expected of a generic shmup, but that is understandable as there isn't a lot you can do to deviate there. Having customization and the ability to grind upgrades was my favorite part. Wasn't a fan of a few of the enemies and bosses, particularly the one that dive-bombs at you for impact damage, and a couple enemies that travel off screen (top or bottom) then stay there indefinitely, like the one in the base / training area tended to do (the tiny orb). Also, disliked the confusing map. I kept thinking there was a secret path I could take because you pre-display hard mode paths without explaining how the hard mode areas unlock after beating the final boss. I'll also note, I unlocked a lot of the aliens without doing their stages. They unlocked when I'd get blown up and it would show me a random alien. If I went to the collection screen, they would then be listed, such as the Stage 5 alien being unlocked when I died in Stage 2.
edit: just watched your new video. That carrier boss is out for SO LONG without the final boss appearing. For me, you can count to 3 after the carrier boss appears and then the stage boss arrives; at which point the carrier ducks behind it and stays there, making it literally invulnerable. 3 bombs can't get off in time. By the time the second bomb is on-screen detonating, the boss is already spawned in and in front of it. Again, playing on Windows 11, if that helps too.
