I did not expect it to get that hard at the end. Good job! The level progression felt right, and you did well showing players how to play the game throughout. The later levels were definitely challenging, but not so much so that I felt I couldn’t succeed. I think the hardest part I had was trying to pick up the right character when there were two or more close together. if I picked up the wrong one I’d often end up taking a quick moment to decide whether to wait a little longer to see if a house changed to match or not.
The characters were cute. They were simply, but still had personality. It made me feel bad whenever one would kicked away from a house, which made me try even harder to get them all right.
I think you found that good sweet spot for game length. It was long enough with good game play to feel satisfying, without feeling like you were just rehashing the same thing over and over again. I had fun.