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I like the character choice and setting. The movement was good, and the moon jump was fun. I did find combat a bit unclear. I was never sure of the range of the weapons. Targeting the ranged attack was also unclear, especially for the flying enemies. It was a surprise when my equipped crafted melee weapon broke after a single use.

I initially did not think to attack the trash piles and was wondering how to get the missing items to craft things. They looked like they were things to hide behind and jump on, though enemies seemed to shoot right through them. Eventually I realized there was nothing else and I should try them.

My first or second enemy defeated was near an edge and most of the items went over. On level 3 I defeated one of the flying enemies near an edge, and about half the items stayed floating above me.

It was interesting using shift for the crafting. I'm used to shift being sprint, and sometimes pressed it for sprint out of habit. It did work, and with some items being single use, having a quick crafting menu makes sense. 

Overall, a nice jam submission.