This was a really good game. Simple yet complex puzzle game. I really liked how you used RigidBody2D nodes. The music was driving but great. The story was funny, but not too long and expositional. The gameplay was really creative. this is a great example of how a game can be really simple and still be fun.
I ended up giving up after the buffer zone change. It was a LOT in that level. I also would've liked a full screen option. The screen size was kinda weird too.
Overall, really great entry. Best all around I've seen so far.
Or perhaps you mean how the aspect is constrained? It’s too much of an advantage if you have an ultrawide (as I do) and can see 3x the distance out. However, if you have a portrait-tilted monitor, you will benefit from the extra height if you go fullscreen. That’s a modest help if you manage to build very high.