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(+1)

It's a very fun idea to peer behind the curtain and give the player the controls to all the variables in the game. I thought this was a creative way of interpreting the theme and added a twist on top of the "overpowered means extra powers" tenor of many of the submissions. Playing around with them was fun, although once the player has the reins, things get - quite easy! But that's offset by the thrill of being able to command everything in the game and being nigh invulnerable. Great work! 

(+1)

Thanks for checking it out! It was definitely a fine balance to not make it too OP too quick and given more time I'd probably make it more of a slow reveal of variables instead of chunks of them at once