Thank you for your nice comment and for this feedback, I greatly appreciate it! Yes the game has an extremely high difficulty on purpose, especially with a camera angle that was made to be not conventional and not logical for readability on purpose either. I knew it was gonna stop/bother a lot of people, and I even know some people ended up rating full 1 due to this, but this is totally normal and expected. That's not a level of difficulty I would normally use in my games, as I like accessibility, but for this particular experience this is what I wanted for my story through design.
I'm really glad you liked some elements and ended up grinding through it a bit to try to reach the simpler times!