Game Design
Overall it was a nice experience. Some way to spend coins would be nice. Other things to consider: Damage indication More sound effects Better AI
Level Design
Nicely generated levels, but sometimes a bit overcrowded rooms. Nicely done! Also look into your empty rooms, those seem like a generation bug for me.
Art
Simple, but effective art! Nicely done!
Sound
Missing on some parts, only player attack seemed to have sounds which is a bit of a shame. Sounds can greatly enchance the player experience.
Adherence to the theme(s):
The 3 “themes” was clock, orange, school. It was the school theme that was choosen mixed some zombie elements. Adherent to the theme clearly.
Originality
There a lot of top-down zombie shooters so this is note something highly outstanding, but still original it it’s own way.
Replayability
With only one level and no way to spend our presistent coins, there no real reason to replay the game after 2-3 playthroughs.
Is this a roguelike ?
It is, but it’s lacking on parts to make it more replayable and ejoyable. With a few updates this can be a fun little game.