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You nailed it! Really great game. Super ridiculously overpowered. I almost played through the whole thing. I raised my bullet splitting too high so when I shot at the first boss, all the bullets split on it, then those bullets split, then all those bullets split like an atom bomb and it crashed the page lol. Ridiculously overpowered I love it. 

Great presentation! The intro was really fun and the game visually looks really clean. The UI looks really solid, the music and sound effects are great. And I love the variety of powerups you get too! There's a lot of cool design decisions in there that make all the powerups really useful. It makes the early stages really fun when you can really try to min max your time and shots with the wall bounce and piercing shots. 

It's REALLY REALLY good and has tons of content for a three-day game jam and is really fun but sometimes the screen can get a bit cluttered especially because the gems are similar colours and shapes to the things that damage you. I wasn't able to see the ending so I'm not sure if it's there, but it would be really cool to see how many days in you are and how many iterations you've been through as you're playing! I'd like to see how quickly I can do it haha! Great work!

Thank you for the lovely review, you're the first person who's said they liked the intro so I appreciate that a lot haha. I can see where you're coming from with the screen clutter, I'll definitely look into a fix for that after the jam, maybe a setting that lowers the opacity of less important sprites, like your projectiles and gems? There isn't an actual ending other than the warning message changing after you've beaten the last boss, but I'm definitely not against the idea of adding something proper. And the iteration counter is a really great idea too. Thanks for the feedback!