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(+2)

I don't see the problem as being on your end.

Normally, if a group or game requires a specific style, it's their responsibility to communicate this before accepting someone, not the other way around.

What you can do is have a portfolio with samples of your style so the team can review them before deciding whether or not to accept you.

That said, it's also not uncommon for a team that's initially formed to eventually split up because, once the ideas to be developed are finalized, they might choose a style that wasn't entirely clear at the beginning of the process.

My personal advice is not to dwell too much on this incident and continue looking for other teams; it's normal for some jam projects to fail, but others will turn out well.

thank you for taking the time to point this out,

I will take your advice and seek other teams, also to build a portfolio, my issue with that is I don’t have a particular style I like to do a broad spectrum of styles so maybe create something along those lines, I really appreciate your input on this thank you very much.