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I absolutely suck at bullet hell games so the best I could do was 39%, but I still had a lot of fun trying. The artstyle was simple but very clean and beautiful, which is ideal for this type of game, and the music definitely enhanced the experience too. Love the idea of getting stronger the more damage you take, helps bad players (like me), but also introduces a fun risk-reward mechanic for skilled players, who might purposefully drop their health to 1 so they can no-hit the rest of the fight with the best weapons. Great work!

(+1)

Thank you for playing! If I keep working on this game in the future I'd like to make it challenging but accessible so that people can more easily get into these sorta games.